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Game review dead space
Game review dead space











These contorted and wretched creatures vary in design, and no matter how many times you see the same Necromorph, not an ounce of safety is felt.

game review dead space

You are at the mercy of the environment, never knowing what is going to happen next. The steam fills up the rooms and the blinking of lights all build the tension, as well as an unwelcoming darkness often blinding you from seeing exactly where you are. It’s often tense thanks to the hissing of valves and clanking of pipes, with screams of the creatures lurking on board and the maniacal cries of the crew ringing out in the distance. The USG Ishimura is a dense mining ship with plenty of areas ripe for exploration, broken up by different areas that can be travelled between via a tram system. The design of the Necromorphs are so varied and grotesque, and when shredding their flesh with your array of weapons, it’s hard not to be impressed at the level of detail. Expanding on its appearance, the visuals are ridiculously good. It may sound like an odd observation, but when not in his iconic helmet, Isaac looks like your average male, not some chiselled or bearded Adonis, but rather like Pete the office worker who enjoys a pint down the pub after a day of inputting numbers at the office. It’s an obvious choice, but Gunner Wright is superb as the everyman engineer.Īnother change that is commendable from the developers is making these characters look normal.

game review dead space

One big change is bringing in the voice actor for Isaac Clarke from the two sequels and having him voice the character for the remake. The story is still engaging, but enough has been added to flesh out characters and story beats through added cutscenes, text and audio logs, and dialogue.

game review dead space

Motive has made plenty of changes to the original yet still manages to keep what made it such a standout hit. This remake of 2008’s classic is the epitome of what survival horror should be, with all the trappings of what players deserve from the genre. I was never given any assurance there would be a safe space to collect my thoughts, and the atmosphere was so tense and claustrophobic I could never prepare accordingly as to what weapon I should have equipped or how to approach a new area of the Ishimura. For the entire time of my playthrough of Dead Space, I was constantly living in fear of what might be around the corner.













Game review dead space